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Swords & Crystals: Play Now, Server Status & Crowdfunding
Server Status
- - - Server: ONLINE
No maintenance is currently planned
pledged of $2000 goal for Phase 2
Pledge now before the $2000 goal for exclusive founders rewards:
Pledge $40 for Founder Bronze
Your name or chosen nickname, along with your pledged amount, will be featured in the credits, the game’s Main Menu, and the Founders Museum
All previous rewards, plus an exclusive, ultra-rare Founder’s cosmetic armor set
The Founder Armor Set will be extremely rare, with only 10 sets available across the entire game. Its scarcity could make it highly valuable to other players through trading
All previous rewards, plus your contribution will earn you 10 unique personal founder's statues to honor your great support. They are strategically positioned across the in-game landscape. This reward will only be given one time for the first who pledge $1000
These statues will become permanent fixtures within the game world.
You have the freedom to choose your preferred name, nickname, YouTube handle, Instagram handle, or Twitter hashtag (excluding links or URLs) to be associated with these statues.
Players who interact with the statue will get the message:
"This founders statue is to honor 'your desired name' that contributed $1000 for the realization of this game!"
*If you are not using the USD ($) currency then it will be automatically converted to the currency used in your country
We have the following payment methods and more:
This is the current state of the game, awaiting the next pledge goal. Once reached, further development progress will continue, alongside bug fixes and improvements to balance and gameplay.
Level cap: level 60
Quest amount: 25
Unique Items: 100+
DLCs: 5
Bosses: 1
PVP: very basic on the PVP hills with no actual goal yet
Implenting the 5 in-game content polls where the most players voted for
Further bug fixing, gameplay improving and balancing
This phase will start 3 weeks after the $5000 milestone is funded
This goal requires an additional 3k investment due to the complexity of the task. Each animation (Idle, Walk, Block, Slash, Jump, Dance, and more) must be created, which is a highly demanding process. In addition, crafting sprites for every equipment piece, tailored for each race and animation, adds further complexity.
The following classes will also be available: Warrior, Shaman, Paladin, and Mage. This particular objective necessitates an extra 3k investment due to the intricacy of the task. Creating graphic assets for each animation (such as Idle, Walk, Block, Slash, Jump, Dance, and more) is a highly demanding endeavor.
Furthermore, crafting the appropriate sprites for every available equipment piece in the game, tailored for each race and animation, adds to the complexity of this undertaking. Also the following classes will be available: Warrior, Shaman, Paladin, Mage
Character customization with: Races: Human, Troll, Elf Appearance: Gender, Skin Color Classes: Warrior, Shaman, Paladin, Mage
Further bug fixing, gameplay improving and balancing
This phase will start 3 weeks after the $7000 milestone is funded
Upon attaining the 7k milestone, we will add additional US and Asian servers to play with less ping in these regions. Also this website will be enhanced to serve as the central hub for the game. This comprehensive platform will offer the following features:
Access player profiles and track boss kill timers.
Explore online leaderboards in-game items, NPCs, quests, and skills with accompanying information and guides.
Stay updated on the real-time status of different realms and the number of players online.
Stay informed with a news feed and upcoming events.
Review patch notes and engage with the game's community through the forum.
Utilize contact options for reporting players, appealing bans, or addressing account issues.
Level cap: level 80
Quest amount: 150+
Unique Items: 300+
DLCs: 10
Bosses: 10
PVP: very extended with several events, ranked battles & rewards
Trading between players & Action House Marketplace System
Cities, Castles, Buildings & Group Dungeons
Buying and selling property land in the game's open world
Extended Character customization with: Races: Human, Troll, Elf Appearance: Gender, Hair, Face, Skin Color Classes: Warrior, Shaman, Paladin, Mage
EULAs, Privacy Policy, End User Agreement,
Improved anti-cheat and ban system
Further bug fixing, gameplay improving and balancing
Official Release will launch 1 month after Phase 4 is reached
Once Phase 4 is launched and the game has been tested and played by many players for one month, Swords & Crystals will officially exit beta and be considered a completed release. At that point, crowdfunding will conclude.
However, the game will continue to evolve with regular updates, new expansions, and seasonal events. Swords & Crystals will always be free to play, with optional in-game purchases limited to cosmetic items and minor time-saving conveniences—never pay-to-win.
We are committed to keeping your adventures fresh and engaging while preserving the value of your hard-earned achievements and belongings. Updates will be carefully designed to enhance the game without disrupting the experience or devaluing your progress, unlike what’s often seen in many major MMORPG titles.
I am primarily working alone on this project, handling most responsibilities such as design, programming, art, and marketing. Music and the majority of the graphics are outsourced to other artists.
This crowdfunding plays a pivotal role in bringing me closer to my dream of becoming a full-time game developer. More importantly, it helps expedite the arrival of Swords & Crystals in an improved state.
While I’m confident I could gradually develop this game on my own over several years with patience, I recognize its incredible potential to flourish with a modest kick-start that significantly accelerates development. With complete funding, the game will not only reach the market faster and in a better form but also with much more content.
The MMORPG landscape is somewhat lacking in exceptional titles, despite being my preferred gaming genre. I often struggle to find engaging and competitive online role-playing games. It’s clear many gaming communities share this sentiment, and there’s a noticeable void in the MMORPG genre.
The only MMORPGs I truly appreciate are WoW and RS in its old, classic days. While the graphics of Swords & Crystals are not directly comparable to these major MMORPG titles, the top-down graphics and gameplay set it apart.
Swords & Crystals has the potential to become one of the most comprehensive and unique online games in the scene. I believe it can revitalize the MMORPG experience, making it enjoyable and exciting once again, and set itself apart with unique top-down graphics and gameplay.